Game developed with Christian Nasr, Pierre Mercy, Loïc Ramboanasolo, Laetitia Meyerfeld, Simon Darras and Jean-Luc Potte
– Grimm brothers’ tales
– platform / puzzle
– Unity 3D / Wwise
– generative music system (based on the cycle of fifths)
– adaptive music and ambience
– children’s voice acting (for Hansel and Gretel)
– the drone layers are scripted and triggered by gameplay events. Only the piano is generative.