ARDefender 2

October 30, 2012 - Professional Projects
ARDefender 2

Game developed during my internship at int13. It should be available on iOS and Android by now.




In brief:

– tablets/smartphones
– augmented reality
– tower defense

Audio features:

A lot of features have been added to the intern sound engine with the programmers:
– random lowpass filter
– playback limits
– dynamic music with random bars
– automatic sample rate by FFT
– bus hierarchy system with sidechaining in order for the player to ear the most important sounds in any game situations

Game trailer:

(I didn’t make neither the music nor the SFX, but it gives you an idea of what the game is about)

In-game music – 9 tracks:

– intro (sometimes) + random loops


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