
Game developed with:
– Producer: Morgane Berthou
– Programmers: David Duriot, Rudy Pons
– Game designer: Aurélien Lefrançois
– Visual artists: Simon Stefanelli, Emeline Bihan-Poudec
– User expert: Lucas Houerou
Download the game (Windows)
In brief:
Pluzzle-game developed for the “Game à Niaque” contest (Epitech/TGS) in 2011 with other students from ENJMIN.
The goal of the game is to fill grids with rabbits so they can conquer the world. Place a female rabbit on a male rabbit (or the other way around) to spawn a lair, which would spawn rabbits all around it the next turn. There is several obstacles on this grid that you must compose with. Thankfully, several items can help you achieve this.
Awards:
– 2nd place
– 1 favorite among the jury