August 27, 2019 - Professional Projects

I worked on Control from 2016 until its release in 2019.



Here is some of my work

The third part of this talk I gave in 2018 is about some of the gameplay music work I made on Control:

Generic gameplay music captured from the game:

Enemy count in combat music:

Python scripts to generate a library of thousands of rhythmic music segments in the Wwise project (done with Akseli Lukkarila):


Dynamic diegetic music (done with Mikko Kolehmainen):

Wwise capture of the same music:

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