Holy Spirit

November 10, 2010 - Student Work
Holy Spirit

Game Developed with:
– Grégoire Naisse (producer, lead programmer)
– Julien Renoux (sound designer)
– Marine Desmolin (sound designer)
– Clément Duquesne (sound designer, composer)

The game:

– RPG/Hack’n’Slash
– Diablo-like

My work:

– sound asset creation
– sound implementation
– organising the audio team work

(I didn’t take part in this trailer)

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