
Game Developed with:
– Grégoire Naisse (producer, lead programmer)
– Julien Renoux (sound designer)
– Marine Desmolin (sound designer)
– Clément Duquesne (sound designer, composer)
The game:
– RPG/Hack’n’Slash
– Diablo-like
My work:
– sound asset creation
– sound implementation
– organising the audio team work