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Lost in Grimm’s

October 31, 2012 - Student Work
Lost in Grimm’s

Game developed with Christian Nasr, Pierre Mercy, Loïc Ramboanasolo, Laetitia Meyerfeld, Simon Darras and Jean-Luc Potte

In brief:

– Grimm brothers’ tales
– platform / puzzle
– 2.5D
– Unity 3D / Wwise

Audio features:

– generative music system (based on the cycle of fifths)
– adaptive music and ambience
– children’s voice acting (for Hansel and Gretel)

Audio walkthrough:

– the music in this walkthrough is one of the many ways to use the generative music system
– the drone layers are scripted and triggered by gameplay events. Only the piano is generative.

 

 

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